Exporting a mesh problem to much Triangle

So today I was importing my mesh into Roblox studio then this happen my mesh have to much triangle. My mesh is cool sword made from tube and curve.

I wonder if there is any solution for this problem!

Thank for your help!

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You want to decimate the mesh in blender, or import it as multiple meshes! Note it’s importing btw! Just to avoid confusion!

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There’s a limit of 10k (Not sure if this is higher now). Either separate your model and import it as an fbx or decimate it. You really shouldn’t ever go over the 10k limit on one model lol

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They released a new mesh imported for roblox under the beta section. It allows 20k tris upload upload. That may fix stuff

New Unified, Smart Mesh Importer Beta - Updates / Announcements - DevForum | Roblox

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