i have been exporting meshes to get access to their texture in the original scale, in order to create reskins. since i restarted roblox studio today, exporting models no longer created PartNameHere1Tex.png files… no sign of other produced files seen in the export folder, except the .obj and .mtl
is this a bug or a feature to prevent stealing decals? :u
edit: since copypasting the assetID from the mesh to URL bar gets me a file i can open in gimp, at least there is a loophole around it so i can get back to work… XD