I would like the model in Blender to appear exactly like it does in Roblox Studio. I can export player character models easily, and it creates a texture image file for me to edit, but not for standard models.
This is a random test of exporting - there are two textures/decals on these parts which are different colours. I would like to be able to keep those all together as a texture image file when I export this model as .obj.
Can anyone help? Thanks.
