Exporting Rig From Studio to Blender

Hello,
I am currently trying to export an R15 rig from studio to Blender.
Whenever I do this and I load the OBJ file into blender the character comes up but there is no rigging?
It worked with 2.82 but I can no longer seem to export it properly to 2.83.
Any suggestions?

What do you mean by ‘no rigging’? I have imported a few rigs into Blender recently and I do not seem to have a problem.

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Use rbx animations: rbxnimations.txt (31.1 KB) (Convert to a .py by changing extension)
Export models using Blender Animations

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There are no bones in the body

I am already using this as a plugin in blender

Then in blender click N and navigate to RBX Animations and click Rebuild Rig

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I still cannot get this to work?

Sorry all,
I made a ROOKIE mistake, I waasn’t using the right import!
I appreciate the help I got, you guys are awesome aha!

It gives me an error when i click it. Is an older version required beacuse im usinf 3.2

what wrong import if i may ask? i had this recently

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if you still need it the option is call RBX Animations this is found after importing the RBX animations plugin into blender

Make sure you have this updated fork of the original plugin by Den_S

https://www.roblox.com/library/16708835782

Alt+S > Rendering and make sure that Export merge by material is ticked OFF, IT WILL BREAK BLENDER’S ADDON IF YOU DON’T, I had issue where no addons and forks worked over that and I thought my machine was haunted over this small checkbox

It is stated that plugin works at version 4.2 and 4.3 can be buggy, but I’m at recent 4.5X and it works as expected