Exporting selection from ROBLOX Studio leads to Visual C++ Runtime error

Hello. First time posting here.

Recently I started to get a Runtime error whenever I try to export selection from ROBLOX Studio, which, of course, crashes the program itself.
Here’s the error message I’m talking about:
cool error message

So far I have reinstalled every version of Visual C++, .Net Framework 4.8, and even ROBLOX Studio just incase. Non of these actions helped me with the problem whatsoever, which is why I’m looking for help. :confused:

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This error is likely caused by corrupt components in the Visual C++ Runtime Library. That probably sounds confusing as this is outside the scope of Roblox Studio.

To resolve this issue you could try reinstalling the C++ Redistributable from the download page. You will most like want the 64-bit (x64) version, but the 32-bit (x86) version is available as well.

You may be required to uninstall the existing C++ Package before installing the latest version.

Let me know if this helps and if it doesn’t I can look for further solutions for you.

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I reinstalled all of the Visual C++ Redistributables and that didn’t seem to fix the issue.

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Update: If you have “Cage Mesh Deformer” feature enabled, then it’s better to disable it at the current moment, as it’s, in fact, the reason why I started to get this error message in the first place…

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Hmm, okay. Glad you found a solution. You should report this bug to Roblox if you believe this is what was causing it.

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