This Saturday I activated Extended CPU for Car Crushers 2 to test how it affects the player experience.
Before I activated this, the “Server CPU Utilization” graph was showing very high CPU usage for Car Crushers 2. Usage was above 80% majority of the time with peaks as high as 130-140%.
But now it shows the usage as if it had been at only 12% all along, with no difference after extended services enabled. The days prior to Saturday 6th were way higher in usage last time I checked: (Discord attachment because it wouldn’t let me upload here)
Expected behavior
I would have expected my previous stats to remain the same with the same benchmark/baseline, so I can compare whether extended CPU compute helped after enabling.
We fixed a data source issue to the game level CPU utilization yesterday, you may have been seeing a high utilization due to this. Now, the chart accurately represents your utilization.