External Databases for High-Risk games

So I’m making a pokemon game, and I have some… Let’s say heavily inspired characters from a highly copy righted anime.

So I’m worried about my game being banned and loosing all the players data.

Is there any way to connect HttpService:PostAsync() & HttpService:GetAsync() to MongoDB or some other high performant database?

You can run your own web server as an API/wrapper of some known database system and create web endpoints that allow you to read and write to the game database(make sure to add authentication and sanity checks).

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