External Image Loader (V3)

Hello! 2 years ago, I created an External Image Loader with Gradient Canvas, that allowed me to render images on Roblox without the usage of ImageLabels.

Recently Roblox created a new object called EditableImage that allows for low-level rendering of pixels without the usage of UIGradients or Frames like in Gradient Canvas, so I’ve decided to completely re-make the entire system and the UI on top of EditableImages instead.

EditableImages allow for a faster and higher quality image rendering system, and on top of that, I’ve also re-made the entire API system in C++ instead of NodeJS, so the overall performance is even better.

Here’s a showcase video demonstrating how the system works:

The images are now of higher quality (the system supports the maximum size of EditableImages), and are no longer limited by the UI limit.

Here’s also a video of the system rendering GIFs:
[Video Coming Soon]

Feedback is appreciated!

:warning: This system is purely made for showcasing purposes and will never be released to the public or sold. Please do not DM me wanting to purchase this system.

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