External logger?

Hey there.

First of all, don’t get me wrong here. The title sounds a bit tricky.

Second of all, this is probably not the right spot to ask, but internet isn’t helping me either. What I mean with a logger is to ‘print’ things. For example, Jailbreak logs their player data, definitely. They log what devices you’re playing on for example; but they are definitely logging that somewhere on an external logger using Httpservice. My main question is if someone knows a logger though? The main reason I’m asking this is to do the same as Jailbreak does: have logs of anticheats and transscripts.

This sounds very confusing probably, but thanks in advance!

I think they just use APIs and Webhooks using HttpService, never used this, so I wont say this is the “answer” but I do know they defo use those two

I agree. I’m not an expert in Httpservice either haha. Thanks though! Anyone else?

A really good logger you can use are Discord Webhooks (of course you need to have Discord to use them but if you have Discord then its the way to go)

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NO! Discord should never be used for logging and you can get banned for using it that way.

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I agree, you could be banned from Discord if you send alot of requests but I dont think a lot of requests are gonna be sent using the webhook for this purpose.

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Using Discord for logging at any scale is not allowed, I believe.

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Yup. You’re totally right. That’s why I need an external logger xD

I believe Discord monitors every traffic though…

You can maybe set up a heroku server or something and write an API somehow? One of the more experienced web developers here might have an idea how

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you can just use a pastebin lmao thats the easiest way to log stuff

Yeah but I believe anyone could see that right?

i mean yeah i guess or you can just make a javascript app that somehow keeps a log in your pc? like a .txt file in pc

You mean like… Set up some Javascript bot which can edit data on a local txt file on my computer, but also fetch data so roblox and javascript can communicate…?

it would be better if you can http postasync to your pc from roblox and your roblox would post a data like op player joined name and then the js bot will get that http post data which is the name and edit a local txt file

roblox:Some http service with postasync

js:A code that gets fired when post async is requested,get the data of the post async,edit file

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I guess I can try that :), kinda doubt it would work though

I’d set up a server with a JSON file, including all the player data, and then make an API going with it. You could host this server on Heroku.

To log something, you’d simply send a request to your server.

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Yes, similar to what I suggested.