Hey everyone. After getting into web development on roblox a bit, I decided as a little project I could make auto-updating banlist on a website when banned in a roblox game. I am extremely new to web development, so if this is complex, please do tell me. I will be able to make the website using heroku (don’t know if i’ll need the help for the banlist’s visuals but in time I will found out I guess), all I need to know is how I should basically do it, don’t want actual code, just how I should do it, I know it will be around sending a HttpService request when someone is banned, but not anything more really. If needed, I will be doing the ban via cmdr which I always use for my admin systems.
Once again, I am very new to web development, so I am very prone to huge mistakes. So far I have tried to look for tutorials, but have found none, I haven’t physically tried to do it, but I didn’t because as I said, all I know is that it revolves around sending a HTTP request. Anyways, thanks.
My bad, I saw a few tutorials regarding web development so thought it would apply to the rest of the forum as well, can you direct me to a place where someone would be able to assist me?
On the Roblox side of things, I’d suggest having your game download a list of banned user IDs when the server starts and, for example, every minute.
When a player joins the server, check their user ID against the list downloaded from your external server and kick them if their ID appears in the list.
Your in-game ban command should allow you to specify which user to ban, kick them from the game, and send their user ID to your external server for storing in a database or file.
The web implementation would be entirely down to you; but don’t forget you have services like Trello or Airtable which can be used to create ban lists, admin, etc. They also provide a REST API which allows your game to communicate directly with your Trello boards.