Extra space in chat using TextChatService


When sending a message in chat, the system seems to add an additional space.
My guess is that the preview (on the client) contains no extra space, but when the server validates the message it returns an extra space.

Here is a video showcasing this issue:

NOTE: I have modified the chat using TextChatMessageProperties, however when disabling that system the issue persists.

System Information:

  Time of this report: 5/26/2024, 15:21:30
     Operating System: Windows 11 Home 64-bit (10.0, Build 22631) 
             Language: English (Regional Setting: English)
  System Manufacturer: Micro-Star International Co., Ltd.
         System Model: MS-7D41
                 BIOS: 2.91 (type: UEFI)
            Processor: 13th Gen Intel(R) Core(TM) i7-13700KF (24 CPUs), ~3.4GHz
               Memory: 32768MB RAM
  Available OS Memory: 32628MB RAM
            Page File: 34791MB used, 5611MB available
          Windows Dir: C:\WINDOWS
      DirectX Version: DirectX 12
  DX Setup Parameters: Not found
     User DPI Setting: 96 DPI (100 percent)
   System DPI Setting: 96 DPI (100 percent)
      DWM DPI Scaling: Disabled
             Miracast: Available, no HDCP
  Microsoft Graphics Hybrid: Not Supported
   DirectX Database Version: 1.5.5

awesome pawsome, ive been having the same issue hopefully this gets fixed soon </3


This is just an acknowledgment announcement!

We’ve filed a ticket into our internal database for this issue, and will come back as soon as we have updates!

Thanks for flagging!

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Same thing affects my games.

<font color="#02b857">[LvieReal]:</font> <font color='rgb(255,77,77)'>123</font> - I’ve checked my code and there are no extra spaces

<font color="#02b857">LvieReal</font> <font color='rgb(255,77,77)'>123</font> - looks like they put space after </font> unintentionally

1 Like

It’s sad that we didn’t got any news about this bug