Just donated 4,000 robux! (From my group holder.)
Keep up the amazing work with this plugin dude!
WOW, thank you so much, that’s very generous!!!
I will continue to add new features after my game is released, that’s early spring hopefully.
Sometimes this happens when trying to undo things, I don’t know how Recording works on roblox but I know that if you set Archivable property to false when changing properties they won’t be recorded, not sure if that helps.
I’m aware of these errors, I just couldn’t fix that. This happens after 30 minutes of inactive time and these errors are pretty harmless, but pretty annoying. Tomorrow I will try to fix that using your advice. Thank you!
It would be amazing to be able to manually edit/add time.
I forgot to install the plugin on my alt and have about 10 hours of untracked time haha.
Pretty good idea. I will add that.
Have had this installed for a few months now and it works perfectly. Really great utility, I love it!
Thank you! I’m very glad you’re enjoying Eye!
Do I get punished by my parents for working for too long in Roblox Studio?
Great plugin. With that I can easily plan my work when I know, what parts of the game are taking longer to implement and what are not.
This is really really really cool! Great UI and Teamcreate support.
Heres a bug report:
So I installed this into my game and when I double clicked my scripts it did start the scripting timer but when I closed all scripts it is still ticking the scripting timer.
Edit: I just needed to click the sky and it went ticking the unknown!
Thanks for using Eye and bug report! I will check this problem out today.
this awesome i was just wondering how long ive spent inside of studio and to be this detailed amazing
I would enjoy it more if it was possible for you to pcall
these exceptions and make it toggle-able to display them or not, we don’t really have any intention to debug the plugin and this kind of clutters the Output.
Same with these errors another user reported
Ideally some sort of toggle like “Output pluguin debug information” that could be disabled would be absolutely amazing.
Hi. Thanks for reporting these issues.
The datastore errors cannot be fixed, sadly. This is on the Roblox side.
local success, output = pcall(function()
return Store:GetAsync(key)
end)
if success then
return true, output
end
It’s literally everything about datastore:GetAsync() and it looks like the engine sends errors by it’s own. (As you can see, it prints internal error, so i cannot fix it)
Good news are these errors appear only when internet is very very bad.
About warnings: just updated the plugin. These warnings no longer appear in the new version!
3:59:44.128 Widget’s PluginGui ancestor does not have an associated Panel - Standalone
13:59:44.128 Stack Begin - Studio
13:59:44.128 Script ‘Ribbon.Ribbon.Packages._Index.StudioFoundation.StudioFoundation.Hooks.useWidgets’, Line 89 - function flush - Studio
13:59:44.128 Script ‘Ribbon.Ribbon.Packages._Index.StudioFoundation.StudioFoundation.Hooks.useWidgets’, Line 104 - Studio
This happens in team test
Hi!
It looks like it’s not a error in my plugin, but a error in the studio itself. I don’t see any mention of Eye in them. Are there any additional conditions to reproduce the error? I tried enabling TeamCreate, but there are no errors. Did you use Next Gen Studio UI?
Oh it could be, yes. I have next gen studio. Apologizes for the report, it’s not related to the plugin you are right
is there a discord channel or something for the plugin where we can report issues or suggest feature updates? sick plugin
Hi!
Feel free to report bugs and make feature requests here, on devforum. Although I’m considering making something where people can report bugs freely / give feedback, without registering here.
Thanks for giving such a positive feedback!