Ez Ungroup is a Simple Plugin you can use to Ungroup Large Models without experiencing major lag or freezing.
To get started, simply select your model(s) then press the U to ungroup. That’s all!
Some of you have asked how this is different from just ungrouping with Ctrl U in the previous post so let me explain. I’m not sure how Roblox goes about ungrouping, but from what I know, ungrouping models with many parts inside them or even models inside them causes lag and can even crash studio. This plug-in should hopefully help reduce some lag.
Really cool, but I don’t think I’d ever be able to use it out of sheer paranoia of it being a backdoor due to how simple of a plugin it is. Nothing against you, I just have a caveman brain
Understandable, though no code is inserted into your place aside from the loading of the plug-in. I’m pretty sure any plug-in that inserts or edits scripts in your game will need ask for those permissions before doing so. If you still feel uneasy I can send you the source code
That won’t be necessary, sir. Your reassurence(and the fact that I check my games 50 times after making any change) makes me think it’d be fine to install it. It’ll just rot in my plugins tab of studio 'til I need it.
The script sorts the models by size within a table
Then an Ungroup method loops through each model in the table and reparents its children to it’s previous parent’s parent. (In the code I don’t actually delete the model object so that you can undo if needed.)
To be honest. I was just messing around and realized this works a lot better than when I try to ungroup large models with Ctrl + U. Hopefully this clears some things up.