ezPlayers | A developer-friendly library for extending Roblox's Players service

I mean, it’s a nice little thing you’ve made, but selling it is a bit OTT as anyone with a basic amount of programming knowledge could create this in 30 minutes - an hour tops.

No disrespect ofc, but I just don’t think this should be a paid system.

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@HACANTERO, some people are very busy and can not work on 2 things at the same time (moderation, datastores, and etc) and (games) so people work on the games first, but some people can buy this module and work on the game, saves them lots of time and stress. tbh 4 dollars isnt that expensive, and hiring someone to help u do the moderation and datastores and etc isnt worth it

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All of the things you listed above can be done easily There is already a datastore editor plugin on the marketplace banning players using ban API, is just 1 line of code is there anything that makes this product special? Something that already hasn’t been done many experiences on roblox also create custom wrapper for the profile service

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why would you work on creating experience on roblox if you dont have time?

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so u are saying i should disrupt my sleep schedule in order to do the 2 things? (for a day)
and yeah im lazy,
And also some people are begineers, they might not know datastores and ban api (from players service)

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Maybe have a schedule where you work on your project for an hour and split stuff into tasks so you can be more organized and use Trello. Also doing all the things you listed above is like 1 hour of work also buying products to build experience on roblox most of the time is a very bad idea because the product you are buying isn’t specifically designed for your experience meaning you may face issues in the future and also have less control over scripts and how they work just imagine working on the game and there’s like 30 scripts and each script has different formatting

that’s why documentation exist roblox uses luau and because its really easy to learn and if you cant learn luau maybe hire a scripter?

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As I said in an reply before, its up to the user if he wants to buy and safe time, or do the work himself.
Nobody forces you to buy anything.

Have a great day

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Guys stop disrespecting his module you gotta respect the hustle :money_mouth_face::money_mouth_face:

I’ve been using this module for 27 years now and it has worked perfectly. Thank you so much for making it :man:

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As I said in an reply before, its up to the user if he wants to buy and safe time, or do the work himself even if this could be recreated in a short amount of time.

ezPlayers changes they way how you interact with Players

Have a good day :slight_smile:

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Thanks for the response.

I think you misunderstood something.
ezPlayers is not a plugin like the datastore editor plugin
I guess the datastore plugin lets you create/edit data directly in studio (Please correct me if I’m wrong - i never used the plugin).

ezPlayers lets you create data by script without worrying about saving anymore, gives you moderation methods like player:Ban() player:Warn() player:getModerationLog() - Yes you can ban players easy already using Players:BanAsync() , this lib simplifies it by just using player:Ban()

ezPlayers also handles errors, and has some other methods to make stuff EVEN more simple

And as I said in some other replies before, nobody forces anyone to buy this, anyone has the choice to buy something or do the work by himself, this is just a very cheap solution.

Have a great day :slight_smile:

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For anyone who wants to complain about the price again:

Nobody forces you to buy this, its up to you.

  • If you can find / or know a free / cheaper solution, then use it.
  • If you want to recreate it by yourself, then do it.

I know that people dont like paid stuff, but not everything can be free, right?
That $4 can’t drive anyone to financial ruin

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Bro… This is even worth less than the machine learning, deep learning and reinforcement learning libraries: DataPredict and DataPredict Neural. Not to mention we’re talking about total of 3 years of combined work + the costs of some research papers… and I still let limited commercial use for small developers…

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Same thing in a similar post:


Why itchio? You could use the Roblox system, maybe complicated at first but many people use it.

You expose people to taking a risk to their computer.
Regardless of whether it is useful or scam, exposing people to an external page where they can download a virus is not correct :skull:

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I don’t normally reply to resource posts or acknowledge absurd replies like this, but I pity you greatly if you currently value your time as a programmer at less than a mere 8 dollars per hour (4 dollars for 30 minutes, or 4 dollars per hour, according to your own quotes). 0glzk apparently thinks their time is worth less than a dollar per hour.

Let’s normalize people putting prices on things they put effort into, it’s healthy for the ecosystem. You folks are being toxic here.

Let’s also accept that sometimes we are not the target audience of a resource and that is fine.

I have no opinion on this particular resource.

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I am totally fine with development assets costing money, and I strongly believe they should continue to be this way.

However, like I stated in the previous post I don’t think the price is justified for a somewhat simple module. Don’t get me wrong, I’m not here to try and be “toxic”, I respect the OP’s work, but to pay $4 just to have a few less lines of code seems a bit of not so smart thing to do. If this was free, then yeah, maybe I would consider using it, but this is neither free or something very useful and unseen before. Everybody can accomplish what this module does very easily.

This is not saving anybody an hour of work. This saves you a few minutes at most.

I’m a bit confused, are you saying that we undervalue ourselves or that we undervalue the OP? If you mean we undervalue the OP, keep in mind they’re selling an asset. Since an asset can be purchased multiple times, its price should be significantly lower than the amount of money that’s worth the time it took them to make it.

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It’s about the amount of value it gives to a consumer. It might not be valuable to us because we know how to do this, but we are not the target audience. It also cost the OP here more time to make and write this post than it would if they just made it for themselves. Let’s not be toxic towards people who are trying to make money off of their craft (whatever their experience level may be) and just hold off on replying if it’s not for us.

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Itchio is not an unknown site and is safe.

What exactly do you mean with Roblox system? I tried to sell on roblox first, but they only allow to sell plugins, and I dont think you can sell like this on the talent hub.

Itchio allows users to download the file multiplie times, and if a new version is released they can download that too without paying again.

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Its a personal preference, and $4 is not much for a lib that gets updated frequently

Have a great day :slight_smile:

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Modules should be open-source for the community to contribute and better the system.

API should be paid as it involves processing on foreign system(s).

Not to sound rude, but it sounds like this library would die early making it useless to get in the first place.

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Alright, so here’s my opinion on this:

I feel like it doesn’t matter if this costs money, if you don’t want to pay 4 dollars for something you can make yourself, just make it yourself. However, I will say it’s lacking features I would expect from a 4 dollar product.

This WOULD be a fair argument, but itchio is safe. If it was a completely random website no one goes to or is infamous for carrying viruses, then this would be fair.

It can be useful as of right now, but I’ll wait until more updates on it come out that add new/unique features that hopefully will fit the 4 dollar price.

I have high hopes for this! Please do update this frequently and try to make this unique as much as you can!

(if i got anything wrong or said a dumb take, please do tell me so I can correct the comment)

and of course, a :coefficients: for you

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