Ease of Use: It simplifies common tasks like player data management(saving,loading,editing), moderation(banning,warnings), and saving/loading data, and also provides other useful properties and methods for the player.
Time-Saving: With ezPlayers, you can create data that automatically saves with just one line of code, so no need to write or manage DataStore logic yourself. Same goes for moderation methods
Support & Updates: When you buy it, you’re not just getting a library, you are getting ongoing support, updates, and improvements.
I’ve created this in my free time after work. Selling it helps support the effort I’ve put into creating a tool that saves developers time and simplifies their workflow, while also funding future updates and improvements. $4 isn’t much compared to the time and effort it saves you
I understand you.
However, this library is much more than just a merged DataStore module. It’s a library designed to save developers time and effort by providing features like:
Automatic Data Management: Create,Save,Edit player data without effort with just one - a few lines of code.
Moderation Tools: Functions for bans (using roblox’s ban api), warnings, and more.
Other Usefull Properties and Methods to save time: Like player:Teleport(), player:Kill() etc. without any extra code
Support & Updates: When you buy it, you’re not just getting a library, you are getting ongoing support, updates, and improvements.
I’ve created this in my free time after work. Selling it helps support the effort I’ve put into creating a tool that saves developers time and simplifies their workflow, while also funding future updates and improvements. $4 isn’t much compared to the time and effort it saves youworth it.
This is a great resource for simplifying code but the price is not justified. No offense but everybody with a decent scripting knowledge can make this module in like an hour.
Yes I know, anyone could create this.
The goal of this library is to make work easy & fast without putting any effort into datastore,moderation scripts or writing code for simple stuff like Teleporting the player.
There is also a config for more options / control of the library.
It depends on whether you want to save time and buy the library or do it yourself.
I have to admit, I’m also someone who prefers to do everything myself before buying anything
I’m sorry, but this costs money??? I would skip this if it was free, I would maybe use it. But it’s paid?? For a module that I can recreate in some hours? No. You can’t be serious. And yes, I’ve read the “Why does it cost money!?!”.
This whole module realistically could be written in less than an 30 minutes imo. If you wanted to diy this you’d only really need a datastore wrapper (like ProfileService, DataStore2, etc), and a signal module. I have not bought this so I cannot say exactly how it works but from the look of it, it just loads the player’s data and then has a ton of helper functions to do stuff with the player’s data and character. If you want something like this but don’t want to pay for it. I would recommend looking into:
I mean, it’s a nice little thing you’ve made, but selling it is a bit OTT as anyone with a basic amount of programming knowledge could create this in 30 minutes - an hour tops.
No disrespect ofc, but I just don’t think this should be a paid system.
@HACANTERO, some people are very busy and can not work on 2 things at the same time (moderation, datastores, and etc) and (games) so people work on the games first, but some people can buy this module and work on the game, saves them lots of time and stress. tbh 4 dollars isnt that expensive, and hiring someone to help u do the moderation and datastores and etc isnt worth it
All of the things you listed above can be done easily There is already a datastore editor plugin on the marketplace banning players using ban API, is just 1 line of code is there anything that makes this product special? Something that already hasn’t been done many experiences on roblox also create custom wrapper for the profile service
so u are saying i should disrupt my sleep schedule in order to do the 2 things? (for a day)
and yeah im lazy,
And also some people are begineers, they might not know datastores and ban api (from players service)
Maybe have a schedule where you work on your project for an hour and split stuff into tasks so you can be more organized and use Trello. Also doing all the things you listed above is like 1 hour of work also buying products to build experience on roblox most of the time is a very bad idea because the product you are buying isn’t specifically designed for your experience meaning you may face issues in the future and also have less control over scripts and how they work just imagine working on the game and there’s like 30 scripts and each script has different formatting
that’s why documentation exist roblox uses luau and because its really easy to learn and if you cant learn luau maybe hire a scripter?
As I said in an reply before, its up to the user if he wants to buy and safe time, or do the work himself even if this could be recreated in a short amount of time.
ezPlayers changes they way how you interact with Players
I think you misunderstood something.
ezPlayers is not a plugin like the datastore editor plugin
I guess the datastore plugin lets you create/edit data directly in studio (Please correct me if I’m wrong - i never used the plugin).
ezPlayers lets you create data by script without worrying about saving anymore, gives you moderation methods like player:Ban() player:Warn() player:getModerationLog() - Yes you can ban players easy already using Players:BanAsync() , this lib simplifies it by just using player:Ban()
ezPlayers also handles errors, and has some other methods to make stuff EVEN more simple
And as I said in some other replies before, nobody forces anyone to buy this, anyone has the choice to buy something or do the work by himself, this is just a very cheap solution.
Bro… This is even worth less than the machine learning, deep learning and reinforcement learning libraries: DataPredict and DataPredict Neural. Not to mention we’re talking about total of 3 years of combined work + the costs of some research papers… and I still let limited commercial use for small developers…
Why itchio? You could use the Roblox system, maybe complicated at first but many people use it.
You expose people to taking a risk to their computer.
Regardless of whether it is useful or scam, exposing people to an external page where they can download a virus is not correct
I don’t normally reply to resource posts or acknowledge absurd replies like this, but I pity you greatly if you currently value your time as a programmer at less than a mere 8 dollars per hour (4 dollars for 30 minutes, or 4 dollars per hour, according to your own quotes). 0glzk apparently thinks their time is worth less than a dollar per hour.
Let’s normalize people putting prices on things they put effort into, it’s healthy for the ecosystem. You folks are being toxic here.
Let’s also accept that sometimes we are not the target audience of a resource and that is fine.