F9 Developer Console Luauheap Memory Leak Detection

How do you use the Luauheap tab in the Developer Console to identify which specific script is causing a memory leak? Is there a way to determine which lines are causing the leak?

I’ve tried to research this and everything is so vague. An in-depth explanation would be greatly appreciated.

I know there is a memory leak(or multiple) in my game, but what information can I gather from these images?

In addition, what is size vs. count? What is “global” in the “Memory Categories” tab?

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