How do you use the Luauheap tab in the Developer Console to identify which specific script is causing a memory leak? Is there a way to determine which lines are causing the leak?
I’ve tried to research this and everything is so vague. An in-depth explanation would be greatly appreciated.
I know there is a memory leak(or multiple) in my game, but what information can I gather from these images?
In addition, what is size vs. count? What is “global” in the “Memory Categories” tab?