Factory Town Tycoon Changelog

Following updates have been made to Factory Town Tycoon:

Game Update 1.1.0 [Textiles Update]

	- Can plant, grow and harvest Cotton
	- New buildings: Textile Machine
	- New Items: Cotton, DyeCans, Textiles, DyeCans

Game Patch 1.1.1

	- Conveyor Spacer Panel
	- Storage Rack adjustable max storage
	- Private servers have access to command /time
	- small bugs fixes

Game Patch 1.1.2

    - Mining Drills can hold up to 180 firelogs from 60
    - StorageRackMk1 can adjust maxStorage
    - Barrels description corrected
    - GardenRaisedBed will fetch seeds from nearby conveyors

Game Update 1.2.0 [Housing] (10.Dec.2021)

    🛠️ New housing system to calculate max number of plot buildings
	- some players might need to remove some buildings if at max after update, sorry for inconvenience
	- can increase housing limit with statue projects (build a 'Statue Base' and chose model from its menu)
	- new item in store to help with housing if needed
	🛠️ Map improvements (chek out the new waterfall near iron)
	🛠️ Reset account options (plot settings panel upper left button)
	🛠️ New buildings: Stoneworks Machine, Grinding Wheel Bench, Statue Base
	🛠️ New items: StoneBricks, GrindingWheel
	🛠️ Tools lose durability when used, use the grinding wheel to resharpen them
	- Added tabs to buildings research menu
	- I am testing new buildings animation system(Stoneworks Machine and Grinding Wheel Bench)
	- Iron ore now spawns in a mining cave (testing, let me know if you think i should make more caves)
	- Lots of scripts rewrites for improved performance

Game Patch 1.2.1 (13.Dec.2021)

    - Housing increased for all ranks
	- Statues housing bonus doubled
	- Slightly improved earth ramps friction
	- Slightly increase horses power and speed
	- Fix Xbox: change conveyor direction issue
	- Fix Xbox: pressing on thumbstick will jump (like before update)
	- New players spawnpoint always near town

Game Patch 1.2.2 (14.Dec.2021)

    - Changing statue while under construction should give back materials now
	- Mining Drill can hold up to 20 Stone
	- Added this nice panel for curious players
	- Increased Max Housing for ranks: default to 600 and group to 800
	- Lowered the housing cost of Raised gardens from 15 to 10
	- Fix island path to be accesible with the wagon

Game Patch 1.2.3 (20.Dec.2021)

    - Rejoining players will first spawn near a free plot
    - Fix harvester bug spawning logs after destroyed (i hope!)
 	- Bugs fixes (ingot icon barrel color, player collision)
 	- Menu highlight system for new stuff added
	- Fix itemBox spawning underground when packing some weird placed buildings
	- New tutorial quests: 'Tools Repair', 'Wagon purchase'
	- New NPC 'Builder Tutorial  Quests'
 	- Fix tools durability save (I hope!)
 	- Minimazing quest panel will hide helper arrows too
2 Likes

Game Patch 1.2.4 (29.Dec.2021)

    - Changed shop and market button icons
	- Longer decay time for cutdown trees (3min from 2min)
	- Change starting gold to 100 from 50
	- Fix: can adjust sound volume to stonewoks chisels
	- Fix: broken quest on NPC and targeting arrows
	- Fix: some map issues
	- Fix: players not spawning to plot on server rejoin
1 Like

Game Patch 1.2.5 (31.Dec.2021)

    - Garden Harvester remember On/Off state
    - Selling items to shops will tp item on top of the shop or wagon
    - AntiCheat improve
1 Like

Game Patch 1.2.6 (5.Ian.2022)

    - Sprint and stamina (early version), double forward to activate or use shiftKey
	- Added custom storage fuel stacks for smelter/oven/mining machines
	- Unloader collect box slightly increase height
	- Garden Raised Bed growth display bar
	- Fix some xBox menu bugs
	- More debugging tools for developer
2 Likes

Game Patch 1.2.7 (15.Ian.2022)

- Holding down click with tool will continue action
- Small performance improvements
- Fix some bugs
- Starting money increased to 200 from 100
- Description in tutorials that a box of nails contains 10 nails
- Fix players first spawn location (i hope)
2 Likes

Game Patch 1.2.8 (22.Ian.2022)

    - Tutorial description fix
	- Fix dupe glitch with gardenharvester
2 Likes

Major Update 2.1.0
12.Dec.2023
- Perfomance Update
- New items (cannon, wheel…)
- New map
- Party permissions
- Minimap
- Keys cutomization
- Translations
- Gui designs
- Fast travel
- New building snapping system
- Sell in bulk from wagon
- New music
- Wagon customization
- Lots more…

Todo list for next updates
- Quests (Tutorial/Daily/Campaign)
- Better NPC/animals AI
- Build ships, use them to trade on islands
- New transports (steam tractor?..)
- Food cooking (to boost stamina when eaten)
- More wildlife (deer, stag, dog, rabbit, fox, wolf…)
- Many more…

4 Likes

Patch 2.1.1

  • Mining fix (…again)
  • load multiple plots on private servers only
  • other small fixes

Patch 2.1.2

  • Fix Storage crane timer (i hope)
  • Console somewhat usable(not finished)
  • Game Store shop fix
  • Doors fix (i hope)
  • Plot owner on minimap
  • Fix ItemBox duplication glitch
  • Cannon badge
  • Cotton plant not gorwing in plots
  • autoharvester not harvesting cotton
  • empty sorageSlots do not remember lock
  • diagonal conveyors blocking items from ramps
  • other small fixes

Patch 2.1.3

  • Glass floors blueprints not snapping
  • Plot reset was not deleting buildings if plot not live
  • First plot size upgrade was not creating build area correctly
  • Shift building over limit error (thx upupdownleft)
  • Conveyor buffer gets clogged
  • Fast travel signs more visible
  • First time player fast travel to plots is free

Patch 2.1.4

  • Storage cranes have option to rotate drops
  • Wagon chest item ownership bug
  • Mining Drill external fuel storage animation
  • Hidden slots in advanced storage mk1,\n(empty storage and reload plot if not fix)"

Patch 2.1.5

  • [xBox] KeysCustomization Gui can scroll with Thumbstick2
  • [xBox] can drag sliders with mouse
  • CraftingMachine panel highlits selected recipe
  • Remade the slider bars in some menus
  • Thicker slide bar for custom fuel on buildings panel
  • When opening a menu, building mode will cancel
  • Building mode improvements
  • Changed max fuel capacity for smelter, drill, oven to 100
  • Fix height for autoharvester area
2 Likes

Patch 2.1.6

  • Adjusted items weight
  • Palm tree leaves texture changed
  • Wrench click from any distance
  • Bigger clickbox for wagon
  • Added some more copper mines near fort
  • Wagon Speed arrows and stop button
2 Likes

Patch 2.1.7

  • REBALANCED ALL PRICES
  • Conveyor menu buttons working after closing panel
  • Starting money increased to 100
2 Likes
Patch 2.1.8
- Bugs fixes..
- Slightly adjusted Wheel and Cannon price

Patch 2.1.9
- Conveyor buffer load bar color changes
- More Tips! thank you DarkFlamesRisn
- Bugs fixes..


Patch 2.1.10
- Bigger pickup box for machines - (fix for stacked items on conveyors)
- Typing in chat no longer drives wagon
- Items selling exploit for stacked items
- Items ownership/duplication (first attempt)
- Buy/sell menu icons sizes reworked
- Party list scroll to bottom fix
- Iron pickaxe hold orientation fix
- NPC can t sit on wagons or climb walls (i hope)

Patch 2.1.11
- Hub/Lobby teleport on server restart

Patch 2.1.12
- Temp removed most props from town
 (props will be added back later after they are optimized)
- Remade town buildings collisions for better performance
- removed town Chrismass tree

Patch 2.1.13

  • Attempting to address lag issues related to items on conveyors
  • Fix stable wall sign not working

Patch 2.1.14

  • Rectify the Conveyor Splitter to prevent jams
  • Changed the design of conveyor arrows
  • Fix advanced storage racks not picking up planks pressed against conveyor sides
  • Fix Logs Splitter animation (i hope…)
  • Fix cooldown for /home or /town commands while driving
1 Like

Patch 2.1.15

  • First tutorial quests. (more soon)
  • Reset account option in game settings.
1 Like

Patch 2.1.17

  • Chat tags
  • Added Reset keys button

Patch 2.1.18
New building: Mega Storage ( good luck filling it to max)

2 Likes

Patch 2.1.19

  • New building: Construction Supplier
  • Added a color-changing ball to Cranes to indicate connection to storage

Patch 2.1.20

  • Fix xBox building issue (i hope)
  • Added shortcut key to build from menu ‘MenuBuildBlock’ (ButtonX or F)
  • Fix attempt the WoodCrack sound playing globally

Patch 2.1.21

  • New building: Constructions Crafter
  • Piano unlockable as a recipe

Patch 2.1.22

  • Lower tier axes damage increase
  • Pickaxes damage increased a lot
  • Lower tier shovels damage increase
  • Game is about building a factory not chopping trees

Patch 2.1.23

  • Fix datastore console errors
  • Crafting machine error if no recipe selected

Patch 2.1.24

  • Fix xBox keys customization menu bug (…i hope)
  • Other bugs fixes

Patch 2.1.25

  • Garden Harvester output timer
  • Garden Harvester colors change
  • Slightly improve iron mine access
  • Buy mats shop confirmation for tablets
  • Lower size for main buttons
  • Quest step info changed popup

Patch 2.1.26

  • Helper rank added
  • /tp - you tp to player (helper+)
  • /tpp - tp player to you (moderator+)

Patch 2.1.27

  • Fix buffer timer bug
  • Buffer storage size to 25 from 10
  • Fix /tp on sitting player
  • Prevent opening map or build menu while in keys customization menu

Patch 2.1.28

  • Sorter - added ItemBox option, (will sort all packed buildings)
  • Selected recipes will show on top of list in building crafting menu
  • Sorted the recipes in building crafting menu
  • Construction crafter recipes sorted
  • /ranklist command available to all
  • /rankadd and /rankremove command for staff
  • Garrage door - removed collisions frame logs

Patch 2.1.29

  • Implemented AnalyticsService to help improve ingame economy
  • Banhammer improved

Patch 2.1.30

  • Tutorial questline analitics (to help improve them)
  • Fix add party bug i hope- (Trinionwheel issue)
  • Duplication bug fix (thank you Abdullah_Daud)

Patch 2.1.31

  • Fix a minimap error
  • Teleport tool hack fix
  • Stone walls title fix (cricri0967GG)

Patch 2.1.32

  • Sprint key customisable
  • Shift/Alt/Ctrl added to allowed customization keys
  • Added sprint button for phone/tablets
  • Fix building with shift key not checking collisions (Fadedrunner)
2 Likes

Patch 2.1.33

  • Fix fast-travel naming for plot 5 (TeamCreeperAnTC)

Patch 2.1.34

  • Saloon Menu: Introducing food effects for meals.
  • Outhouse: Added behind the saloon for managing food effects.
  • Performance: Various optimizations for smoother gameplay.
  • UI Cleanup: Reduced button clutter when holding the wrench.
  • Minimap: Added a closer zoom level for better navigation.
  • Note: This patch sets the stage for a larger update coming soon.

Patch 2.1.35

  • New Splitters: 3 and 4 Ways
  • Changed naming and settings panel for advanced splitter

Patch 2.1.36
[Major Changes]:

  • Delivery Quests are now available:
    —> Trust System: Completing quests increases your trust level with NPCs (up to 100).
    —> Higher trust unlocks better rewards and more valuable items.
    —> Failing or canceling a quest decreases your trust with that NPC.
  • New NPCs added for each shop where you can sell items.
  • You can now buy up to 10 save slots at the Mayor NPC.

[Fixes]:

  • Fixed: Menu sliding bars on mobile.
  • Fixed: Sorter panel text corrected to ‘stopped’ instead of ‘stoped’.
  • Fixed: Conveyor arrows are now properly centered.
  • Fixed: Construction Crafter description typo corrected.
  • Fixed: Storage barrels can now be locked by type.
  • Plot load menu: Text rescaled for better readability.
  • Fixed: Storage cranes now resume work correctly when the plot’s max items change.
  • Fixed: Construction Crafter input now works with planks.
    Special thanks for bugs reporting: Ryfters"
1 Like

Patch 2.1.37

  • Fixed items falling through conveyors on reverse splitters (Thanks: 11kyran).
  • Attempted fix for item loss in storages

Patch 2.1.38

  • Polish translation added
  • Main buttons for mobile repositioned to the right side of the screen
  • Quest info panel for mobile relocated to the right side of the screen
  • Map key now toggles between different size modes
  • Added option to change the minimap location on the screen
  • Fixed language button sizes for mobile devices

Patch 2.1.39

  • [New building]: Basic Logic Gate
    • Input: Connects to any building with storage
    • Interface: Select the desired storage slot
    • Threshold: Set the storage percentage that triggers the signal
    • Output: Connects to any machine (crafting machines, cranes, sorters, harvesters, etc.)
    • Delay: Acts as a buffer to prevent rapid toggling
    • Signal: Turns the output machine on or off
  • Fixed bed sleep animation
  • Reduced the maximum number of dropped items slightly to help improve performance
  • Fixed Polish translation (jaskier11112002)

Patch 2.1.40

  • Game Shop: increassed money bonus reward by 50%
  • Sound: addded cash registry sound when getting money
  • Fix metal torch
  • Fix attempt storage bug
  • Fix other console errors

Patch 2.1.41

  • Updated translations:
    • Mandarin
    • Romană
    • Polski
    • German
    • Spanish
    • French
    • Japanese
    • Turkish
    • Vietnamese
  • Added new translation:
    • Russian
  • Fix some buttons translation not working

Patch 2.1.42

  • Added a new translation:
    • Portuguese
  • Enabled recipe sorting by text in the crafting menu.
  • Introduced ModelTypes for ramps, allowing extended sides.
  • The last spawned wagon now takes priority when loading a plot.
  • Implemented a yellow [H] tag in chat to highlight helpers.
  • Fixed an issue where cranes would stop functioning after a few hours.
  • Various performance improvements.

Patch 2.1.43

  • Plot crafting statistics (see top screen button when you enter a plot)

  • New leaderboards tab in Top players menu

  • New gamepass [Builder]:
    • move building cd 1s
    • +600 to max housing (double with x2 Housing) - this is added on top of what you have
    • 50 max blueprints (max building sites you can have simultaneously)

  • Lowered cd for moving buildings:
    • default 8s (from 20s)
    • vip 3s (from 5s)

  • Increased max construction blueprints:
    • default 3 (from 2)
    • group 5 (from 3)
    • vip 15 (from 10)

  • Improved anti-cheat

  • Improved /ban and /unban commands for admins

  • Fixes:
    • Release logic gate output building from control when destroyed

  • Changes:
    • Logs splitter have Firelog recipe selected by default
    • Advanced Saw have Pillar recipe selected by default
    • Textile machine have Textiles recipe selected by default
    • Stoneworks Machine have GrindingWheel recipe selected by default
    Let me know if you think i should add more machines with default recipes
    • GrindingWheel crafting time to 20s (from 10s)
    • Bricks crafting time to 25s (from 15s)
    • Nails crafting time to 15s (from 20s)
    • Increassed range for interacting with storages to 15 from 10
    • Increassed range for interacting with wagon top storage to 15 from 10
    • Short wall iron, Very short wall iron, Wedge wall iron: fix texture change list

  • Changed gamepasse’s descriptions

Patch 2.1.44

  • [New Building] Buildings Storage:
    • Introduces a dedicated storage unit exclusively for ItemBoxes (packed buildings).
    • Equipped with 48 slots, each capable of holding up to 1,000 boxes.
    • Reminder: This unit is limited to ItemBoxes and does not support standard materials.
  • Construction Supply:
    • A new settings panel has been added.
    • Now displays information about connected storage units.
    • Added an option to collect packed buildings.
    • Item animations for both insertion and extraction have been implemented.
  • Storage Logic Gate:
    • Now features an option to remember the selected material type.
  • Mobile build system tweeks:
    • Double-tap now places a blueprint.
    • You must press the cancel button to stop building, allowing you to place multiple blueprints in a row.
    • Moving while building will no longer position the blueprint under the movement thumbnail.
  • Minimap position and zoom are now saved to player preferences.
  • Removed the water spot near the central island.
  • Enhanced the Storage Logic Gate description for all supported languages.
  • The GUI display for storage content is now scrollable.
  • Resolved the persistent tooltip text glitch on the minimap.
  • Initiated development on a new inventory system [WIP]
  • Fixed several animation issues with the textile machine.
  • Resolved the storage crane’s animation.
  • Attempted a fix for the small icons in the materials shop menu.
  • Corrected an issue where logic gates occasionally failed to stop crafting machines.
  • Dismantling a piano while it is playing now stops the player animation.
  • Fixed an issue where some machine sounds were not affected by volume settings.
  • The construction crafter’s working sound has been changed to a sawwood sound.
  • Adjusted the wagon top inventory count.
  • Prevented storage items from being ejected beyond the plot limit.
  • Storagecrane: Slightly increased the range for locating storages.

Patch 2.1.45
Buildings Storage:
• can hold more then one slot of same type (apparently some players have more then 1000 itemboxes of same type)

  • Fix sorter menu icon size bug
  • Fix sorter menu scrolling bug for mobile
  • Fix plot crafting stats
  • Increassed top players list to 50
  • Fix consoles menus not working

2.1.46
[New Buildings]:
- Logic Lever:
• A manual switch that sends an on/off signal to connected devices.
• It supports up to 5 outputs.
- Logic Signal Splitter:
• Splits a single input signal into up to 5 outputs for machines or other devices.
• Can delay signal
• input: any logic gate signal
• output: up to 5 machines
- Logic Gate:
• Processes 2 input signals and outputs a result based on logic rules.
• Use basic logic (AND, OR, XOR)
• Inverted logic (NAND, NOR, NXOR)
• input: 2 logic devices
• output: 1 machine or logic device

  • Fast travel menu:
    • Buttons text scaled
    • Apply selected ui design on buttons
  • Fix some ui text scaling issues
  • Tiny text for price on buy materials menu
  • Cows not interactable anymore (for now…)
  • Increased depth of menus back button
  • Added extra options menu inside game settings menu:
    • Option to disable delivery quests announcements
    • Option to disable npc trust announcements
  • Fire sources can be controlled using logic signals, allowing them to switch on or off.
  • Furnace Bricks:
    • Can toggle the fire on/off with a simple click.
    • Can also be switched on/off by a logic signal.
  • Item dimensions have been slightly reduced for:
    • WoodWheel, CastingMold, CannonBarrel, Cotton, IronFrame, IronBeam

Patch 2.1.46
[New Tool]: Brush
Effortlessly transform your building designs with this innovative brush tool.
Level I: Colors, Log Type
Level II: +Textures, +Material
Level III: +Extra Model
How to Use:
Hold the tool to reveal the preferences button. Then, simply click on any building
—the changes will apply only if that building supports the selected setting.
[New Buildings]:
- Tall garage door
Changes:
- Garage doors have the side pillar as addon, not enabled by default
- Increased the load height for wagons
Loader and Unloader:
• Added rope-based visual feedback for transport connections
• Fixed not disconnecting from transport when far away (VeggieBoy9000)
Fix:
• Resolved water crossing issue near the forester (Miepje50)
• Fixed mysterious hole in the mountain beneath the town waterfall (GodDan_o)

  • Lever Logic Gate proximity prompt action text fix (isaac59999)
  • Prevent plot reset while is loading
  • Freecam available for staff members/youtuber or in test server: use Shift+P
  • Logic gates: can connect same machine to input and output of another logic gate
  • Fix logic gate error firing too many times per frame and stopping work
  • Rebalance trees growth timers

Patch 2.1.47
Storage Logic Gate:
• Now accurately retrieves firelogs storage amounts
• Fixed double animation on the signal bar
Scripts Refactored for efficiency:
• All conveyors
• Wood saw

  • When buying new wagon, will spawn near town stable
  • Statues extra models building projects are cancelable now
  • Town blacksmith shop:
    • Firelog max need increassed from 24 to 48
    • Firelog start need increassed from 10 to 24
    • Firelog need will fill every 10s from 58s (what i was thinking!!)
    • This is to help new players a bit more
  • Added tutorial quest step rewards (TeamCreeperAnTC)
    Saloon menu:
    • Fixed issue where the last meal was auto-purchased upon opening the menu
    • Menu now closes after purchasing a meal
    Sell shops:
    • Updated color display when need reaches 0
    • Adjusted prices for more accurate stack sale values
  • Translated Saloon meals descriptions into all supported languages
  • New Game info tab in the ‘Book Menu’

Patch 2.1.48
[New Menu]
• Crafting Info Menu (refer to the ‘Book Menu’ tab)
• Clickable icons for fast sorting
• Shortcut button added to Buildings and Unlock Recipes menus (top bar)
Game info tab image ratios adjusted for various devices
Relocated some plot teleport signs closer to their respective plots
Resolved odd part color when starting building movement
Corrected shop save requirements for the 2XShopNeed gamepass
Fixed crafting search issues with special characters (e.g., Japanese, Vietnamese)
Dynamic icon scaling in the Buy Materials shop now adapts to screen size
Updated menu icons for mineral veins
Added option to toggle proximity prompts
Enabled clicking on storage buildings to insert or extract items
Fixed scaling of the buildings settings panel on mobile (carlopogixd159)
Enhanced search algorithm in the recipes list (supports multi-word queries)
Introduced a build button in the recipes unlock menu
Corrected click collision issues on the upper part of tall garage doors
Resolved issue where saves couldn’t be renamed before initial loading
Fixed texture conflicts on corners of mega and building storage
Now supports locking SeedType in garden raised beds
Special thanks to our amazing community for all the support