I am not sure how you would do this but am I able to make one part have a transparency to have this “fade effects”?
This is a picture of what I am thinking. I want this fade-effect as in one block instead of multiple parts with different transparency. It clearly indicates that it is multiple objects because of the squares (marked in red)
Well, what I essentially did was after learning of the cool fade trick from Zomebody, I realized that it wasn’t limited to cylinders to be applied as decals. I modeled some curved objects in blender and got a white fade and pasted it as the mesh’s texture after unwrapping it.
Yep that’s pretty much it, with a bit of transparency on the object of course. However, be careful when unwrapping to ensure that the face directions are all facing the right way. Else, the fade will be upside down in some place and right side up in some.