Fading Shadows?


How would one go about making a shadow like this?

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its just a surface light thats has a lot of brightness and range

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You need to have a few things.
Set your Lighting.Technology to Future.
Make sure when you put any PointLight, SpotLight, or SurfaceLight in the game you have Shadows Enabled.
Play with the light Properties (Color, Brightness, Range etc.) until you get the shadowed effect you want.

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