Recently, I’ve noticed that in my game, Redshift Arena, I’m repeatedly getting HTTP 500 Server Errors, which results in me not being able to modify game settings, or view items within the Game explorer pane.
This also prevents me from modifying LinkedSources or uploading Images in Studio. This also applies exclusively to Redshift Arena as far as I know. Has been this way all week.
**Edit #2 **
New error just popped up, or I just caught onto this.
This has persisted for 2 weeks, and my game is being featured tomorrow. There’s a few bugs that I cannot fix currently due to this issue. I’m also unable to add levels to the universe, due to the option to do so being taken away earlier this year. A lot of my code is LinkedSource based, so I cannot edit 99% of my code, I also cannot add new images or create / update packages. I’ve attempted logging into an alt account of mine, trying another PC, uninstalling Studio / reinstalling it, etc. etc.
Nothing has worked so far.
Should also be noted that all of my code is still functional while in-game or in playtest.
Redshift Arena’s Game Explorer appears to be completely broken. Even though the error message claims it’s failing to obtain entities, scripts still run, images still load, and packages are still loaded. The Game Explorer acts as if none of the places within Redshift Arena’s universe are published, thus making it impossible to edit linkedsources, add new images, add / edit packages, or add new places.
Also, here is the error message that comes up: