Since about 18:30 UTC my error logs from this game show that occasionally calls to SortedMap.UpdateAsync throw an error that says “Failed to parse MemoryStoreService JSON response.”. I have not made any changes to my code recently.
When it happens:
Right now about once a minute across all servers.
What should happen:
This error should not show up.
Thanks again for the report. The issue is now resolved.
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I use memory store service for datastore session locking and started to get this error out of nowhere. It even did this on studio but not on my second development version which is weird. I haven’t updated this part in that game.