I noticed some people in the “what’s something you wished was a feature” thread wanted true 2d. Roblox doesn’t have orthographic cameras and an easy way of turning off shadows, so I put together a quick proof of concept place for anyone interested. Place is uncopylocked.
The script that does all of the heavy lifting is in StarterCharacterScripts. It only took me about an hour to put together, but it’s not all that easy to find info on how to do it.
Turns out if you lock the camera axis, have some very specific lighting settings, set the camera FoV to the minimum and zoom out a lot, it can look pretty close to true 2d.
Didn’t know you could use that function, seems much better, thanks! If you had a custom character , you could definitely make the characters look 2d as well.
“This constructor overload”
There’s multiple variants of the constructor and the one that has been replaced by lookAt is the one thats been deprecated. Not all of them.