Falcon Blox is a aviation simulation that is inspired by my young experience with falcon 4.0 which will be a Roblox version of that flight sim. As for the sim play (other than game play), this is a solo player flight simulator with intelligent NPC characters and vehicles, this simulator is only for 19+ players who wants to experience the thrill of flying in combat with F-16s.
Art:
Functions:
Functions are of course fully made for VR experience when you fly combat or go free flight in a jet fighter like the F-16, but it will also be used on F-15s and other jet fighters when using the vr Goggles (except in the menu), be aware that in the menu when selecting missions, assigning pilots, editing mission maps, selecting the aircraft’s loadout and custom building your own jets will be done using mouse and pc controls.
But when you going to fly, make sure to get your VR goggles ready for the flight experience, that is where the true excitement really is.
Menu:
the menu: in the menu, you have only pc and mouse controls when it comes to selecting missions, assigning pilots, editing mission maps, selecting the aircraft’s loadout and custom building your own jets.
mission selection: like the menu, selecting missions to your expertise will be done using, it is not bad when you select a mission to your expertise if you are for example good in ground attacking vehicles and troop concentrations, or excellent in dogfighting. Be aware that your actions determine the outcome of a selected mission, while you will be supported by allied NPCs during the main VR experience when you fly.
Assigning pilots: as in the mission selection, assigning your pilots is essential when performing a selected mission of your expertise, there are essentially also human and non-human allied NPCs that will support you during the selected mission when you and allied NPC (in flight your wingman) got assigned to example, going on a cap (combat air patrol).
edit mission map: when you selected a mission, you can edit the mission map by changing the flight route towards the mission objectives when you think the default route isn’t smart or might interfere with your assigned task.
Aircraft loadout: before you fly combat missions, it is wise to select your aircraft’s loadout according to your assignment of the mission, for air to air missions you need AAMs (air to air missiles), a cannon and if required a targeting pod. For Air to ground missions you need bombs, rockets, AGMs (air to ground missiles),stand off weapons, HARM (high speed anti radiation missiles) missiles and a targeting pod don’t forget to defend yourself with AAMs and a cannon. For Air to surface missions you need ASM (air to surface missiles), AAMs for self defense and a Cannon, but in every mission you should not forget to carrying a jamming pod on your aircraft during your assignment of the missions to fool and jam enemy AAMs and SAMs (surface to air missiles).
Flying: unlike the aforementioned menu selections, when you go flying in falcon blox you have full VR controls which you can switch on or switch off buttons and toggles of your aircraft start up or shut down.
Make sure that when the loading screen tells you to prepare your VR goggles, you need to have these on head after 10 minutes.
Controls: if you fly in VR, make sure you fly with your mind and hands because like DCS and Falcon BMS, you fly with both of these (your hands for flying the jet and the mind to keep you in mind you fly in a jet as in real life). The control surfaces of the F-16 are based on real control actuations when and banking to the left or to the right, or when pitching up or down, you can also lower or raise the landing gear. Here is the art of the F-16 control surfaces:
Variants: in Falcon Blox, you have variants of the F-16 based on real life aircraft, fictional and your own designed jets, be aware that some F-16 jets have different cockpits and varied performance stats when you fly them. Your first aircraft to start is a F-16A/B block 1 (F-16A-1 and F-16B-1 in War Thunder logic), then you progress towards the F-16C/D block-70/72.
F-16A/B: block 1 to 20 (block 20 is both in version of Taiwan and European MLU).
F-16C/D: block 25 to 52 (block 50 and 52 are both in versions of USAF and International block 50 and 52 vipers).
F-16E/F: block 60.
F-16V: block 70 to 72 (both are in modification kit and newly built vipers).
FSD: Full Scale Development aircraft (both single and twin seat aircraft).
YF: prototype F-16.
F-16 Afti: Advanced Fighter Technology Integration (all versions).
F-16 XL: cranked arrow winged F-16s (both versions).
F-16 MATV: NF-16D version.
F-16 CCV: Control Configured Vehicle prototype F-16.
F-16 agile falcon: a F-16 with long wings.
Custom built vipers: parts of F-16 for your design.
My built vipers: F-16s built by me.
Art of the F-16 CCV Controls art:
Here is my art showcasing the F-16 variants:
Art 1:
Art 2:
Although the menu selection controls are with PC and mouse, flight controls are Full VR with headset and hand controls.
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