I’ve been working on a gameexperience that uses the HTTP service to see if a word exists.
Note: This game is in very early beta and is not completely finished… some hiccups may happen however I have tried to stop them for the most part from destroying the server.
It is very cool and I enjoy playing with it a lot for some reason. Let me know you constructive criticism and feedback below.
Have fun playing with it, heck see if you can break it, I’d love to see your all’s funny or stupid ways of breaking the game.
I only messed around with the game for a couple of minutes but I found a few mild issues
One is that the words “a” and “I” are not considered words.
The other is that contractions are only considered words by the algorithm if apostrophes aren’t used. (I’m not sure if there are limitations that prevent apostrophes from being used, but I suggest making contractions require apostrophes to be correct)
probably a good idea to have rate limits on the Roblox server too, as handling rate limiting on the backend still costs requests, which are by far the most expensive operations in the algorithm