Fastest Lua script

Hello
I want to tell you this honestly
I used AI to build one of my plugin
And I came across something really cool by accident
I live in Iran, the economy is not good here, so people usually have weak computers
I have a hard drive that was sold to me new, but later I found out that it had been working for 10 years
And I have a stock i7-3770 CPU
And the interesting thing was that it analyzes each line of code with about 100 programming rules and tells me about about 4 thousand scripts in less than 1.5 seconds
That is, it prepares a list of all the problems and sends it to the UI
And the thing is that it is very fast
Do you think this is an innovation? What if I make a YouTube video?
local RunService = game:GetService(“RunService”)

local ScriptAnalyzer = {}

-- پارامترهای دینامیک برای مدیریت بودجه زمانی (بر حسب ثانیه)
local BASE_BUDGET = 0.012  -- شروع با 12ms
local MAX_BUDGET  = 0.05   -- حداکثر 50ms
local MIN_BUDGET  = 0.005  -- حداقل 5ms
local BUDGET_STEP = 0.002  -- گام تنظیم خودکار

-- اطمینان از وجود جدول قوانین
assert(rules, "ScriptAnalyzer: rules table is not defined")

-- آماده‌سازی matcherها بر اساس الگو یا تابع
for _, rule in ipairs(rules) do
	if type(rule.pattern) == "string" then
		local pat = rule.pattern
		rule._matcher = function(line)
			return string.find(line, pat)
		end
	elseif type(rule.test) == "function" then
		rule._matcher = rule.test
	else
		error("Invalid rule: must have .pattern (string) or .test (function)")
	end
end

-- تابع کمکی: بررسی همه‌ی قوانین روی یک خط
local function matchAll(line)
	local matches = {}
	for _, rule in ipairs(rules) do
		local success, match = pcall(rule._matcher, line)
		if success and match then
			table.insert(matches, rule.message)
		end
	end
	return matches
end

function ScriptAnalyzer.AnalyzeAsync(callback, targets)
	assert(type(callback) == "function", "AnalyzeAsync: callback must be a function")

	local sourceList = (type(targets) == "table" and #targets > 0) and targets or game:GetDescendants()
	local scripts = {}
	for _, obj in ipairs(sourceList) do
		if obj:IsA("Script") or obj:IsA("LocalScript") or obj:IsA("ModuleScript") then
			table.insert(scripts, obj)
		end
	end

	local total = #scripts
	if total == 0 then
		task.defer(function() callback({}, 1) end)
		return
	end

	local results = {}
	local scriptIndex = 1
	local currentScript, lines, lineIndex
	local timeBudget = BASE_BUDGET

	local conn
	conn = RunService.Heartbeat:Connect(function()
		local frameStart = os.clock()

		while (os.clock() - frameStart) < timeBudget do
			if not currentScript then
				if scriptIndex > total then
					conn:Disconnect()
					task.defer(function() callback(results, 1) end)
					return
				end
				currentScript = scripts[scriptIndex]
				scriptIndex = scriptIndex + 1

				local ok, src = pcall(function() return currentScript.Source end)
				if ok and type(src) == "string" then
					lines = string.split(src, "\n")
					lineIndex = 1
				else
					warn(('[Analyzer] Couldn\'t read source of %s'):format(currentScript:GetFullName()))
					table.insert(results, { message = "Failed to read source", line = 0, script = currentScript })
					currentScript = nil
				end
			end

			if currentScript and lines then
				while lineIndex <= #lines do
					local ln = lineIndex
					local line = lines[ln]
					lineIndex = lineIndex + 1

					-- نادیده گرفتن خطوط کامنت‌شده
					if not line:match("^%s*%-%-") then
						local msgs = matchAll(line)
						for _, msg in ipairs(msgs) do
							-- اضافه کردن شماره خط و خود محتویات خط به پیام
							table.insert(results, {
								message = ("line %d: %s\n>> %s"):format(ln, msg, line),
								line    = ln,
								script  = currentScript,
							})
						end
					end

					if (os.clock() - frameStart) >= timeBudget then
						return
					end
				end

				currentScript, lines, lineIndex = nil, nil, nil
				local prog = math.clamp((scriptIndex - 1) / total, 0, 1)
				task.defer(function() callback(results, prog) end)
			end
		end

		local used = os.clock() - frameStart
		if used < timeBudget * 0.5 and timeBudget < MAX_BUDGET then
			timeBudget = math.min(timeBudget + BUDGET_STEP, MAX_BUDGET)
		elseif used > timeBudget * 0.9 and timeBudget > MIN_BUDGET then
			timeBudget = math.max(timeBudget - BUDGET_STEP, MIN_BUDGET)
		end
	end)
end

function ScriptAnalyzer.Analyze()
	local done, output = false, {}
	ScriptAnalyzer.AnalyzeAsync(function(res, prog)
		output = res
		if prog >= 1 then done = true end
	end)
	repeat task.wait() until done
	return output
end

return ScriptAnalyzer

If you don’t understand what I’m saying, check out this plugin.