Hello,
In my game I need to make players jump out of their seat without slowing down the server for the next things it has to do.
Currently I am disabling the Sit property of the humanoid and make it jump but it don’t always work. Often the seats gets teleported or they just stay on the seat.
Screenshots
Currently I am using this script : while t.Character.Humanoid.Sit do t.Character.Humanoid.Jump = true; t.Character.Humanoid.Sit = false end
I used Character:MoveTo(a vector3 to teleport to) to move users out of seats immediately. But I am not sure if this hacky method will work well.
(I have noticed this hacky method by playing Natural Disaster Survival, it did not teleport the user but instead moved them out of the seat when they were using a seat)