FBX file model has no verticies

Currently, I was modeling a lightsaber for my game and I want to import it but it says my model has no vertices and I do not know how to fix this, here is my blender file.lightsaber.blend (809.7 KB)

I fixed that but now I import it without colour and I need colour.

Ok, If you want color, go into “Look dev mode” and then go down too the ball GUI. Where the modifiers would be. Then you can select each part and color it. Your FBX. File has no vertices because the normal or faces are not in correct place. “Click” Here: and It should show the face normal. If the face is red you have too go too the “mesh” tab “Normals” then Click “flip” and it should turn blue and all the faces will import properly. Also, too import any type of texture, Import it as a OBJ. File Good Luck!

Where is here? (30 characters)

You can find the face orientation tab in the top of where I clicked the down arrow near where it shows solid, Wireframe, and Look dev mode.