FE Gun Kit breaks sensitivity when player dies

If a player zooms in and dies like that, their FOV stays at 50 (I think), this can be fixed with some tweaks, but their sensitivity also gets broken. I think it’s something with camera since when they die, these scripts get cleared. I tried replacing workspace.CurrentCamera with a new one but that made sounds weird, what shall I do for fixing it?

Talking about this one:

1 Like

Use CTRL+F to find that has the word sensitivity and then when next time a player dies, just change it back by default and the fov, this is all i can help since I’m on phone and I haven’t use this kit in a while.