Fe gun kit (damage)

Does anyone know Where is the script where damage is handled I have looked everywhere(I am using the view model version )

What do you want to change exactly a gun dmg or the damage engine itself?

I want it to fire a remote event to the player receiving damage for a damage indicator

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I guess u gotta do that inside the damage remote the thing is idk where is it but check srv scripts

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Everything handled with damage comes from ServerScriptService

I see what you want to do here, there’s already a module that handles on hit event that triggers on hittin humanoid, it’s inside ServerScriptService > OnHitEventModules

though setting this up you need to match it’s name both in settings module “1” and the one from OnHitEventModules folder.