Fe gun kit (damage)

Does anyone know Where is the script where damage is handled I have looked everywhere(I am using the view model version )

What do you want to change exactly a gun dmg or the damage engine itself?

I want it to fire a remote event to the player receiving damage for a damage indicator

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I guess u gotta do that inside the damage remote the thing is idk where is it but check srv scripts

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Everything handled with damage comes from ServerScriptService

I see what you want to do here, there’s already a module that handles on hit event that triggers on hittin humanoid, it’s inside ServerScriptService > OnHitEventModules

though setting this up you need to match it’s name both in settings module “1” and the one from OnHitEventModules folder.

why are you wondering this? there’s ways you can change the damage on weapons or disable team kill and whatnot