I’m trying to make a brand new FPS game, but the thing is that when I play with a custom character (my own), the guns don’t work. Yet, when I put a StarterCharacter in StarterPlayer, everything works. I’m using AL’s Fe Gun Kit, so I don’t know.
@bluric_64bit @elf1306 @thienbao2109
Which startercharacter works? Is it just a default roblox rig, or was there one provided with the kit? Your custom character likely doesn’t work with the gun kit because there are different/missing parts inside the rig that the scripts rely on in order to function
If you can show a screenshot of the output in roblox studio when the error occurs, it will give you the clue as to what is going wrong.
There isn’t a StarterCharacter provided in the FE Gun Kit, and I used a random R6 Rig to put into StarterPlayer, I’m going to try replacing the scripts with new ones since the ones I’m using is from a previous game with a StarterCharacter. The output doesn’t seem to help at all, there’s just errors about sound id’s.
Is the gun kit designed for R15? That could be the cause.
I don’t think so, I see many people use the FE Gun kit for R6. Also, what I mean by the gun’s not working is the viewmodel not appearing, when I add a custom character the viewmodel appears. Also the new scripts didn’t work, the gun that came with the new fe gun kit seems to have the same issue.
With StarterCharacter
No StarterCharacter (Default Roblox Avatar)
Is your roblox avatar using R6 or R15? Post a screenie of the output! If there are no errors, I am assuming the script is waiting until it can find something, or checking if it can find something specific otherwise do nothing.
@ZacAttackk has find out the solution, it was a bug occuring in the Viewmodel script located in StarterGUI.
Hopefully this helps someone else!