Feedback and help about our city hangout game

Hello, soon I am planning to release a game with my friends. This game is about the fact that you just need to chill and relax in it. The problem is that many beta testers say that the game does not make sense, like many vibe games, but our game has a lot attractions, easter eggs, shops, their own locations, interesting mechanics. I even made a tutorial about what you can do in the game. We made the game with 3 of my friends, I am a programmer and UI designer of the game, my friend is a builder, graphic designer of the game and sounder, and my second friend is a translator, an inventor of ideas for the game, and help with a gas station, I also had a friend to whom I am very grateful, he rated our game incredibly highly. In general, I want to advertise the game, my friends and I are now discussing this point. I would like to know your opinion.
We would appreciate it if you also looked at these points:
You should spend money on a game that makes no sense
Why do people leave the game without knowing the meaning, but without looking at all aspects of the game, the meaning is simple
3.How to avoid it
If we don’t pay off in terms of advertising the game, then my friend’s dream will be destroyed, which is not very happy…
game:https://ro.blox.com/Ebh5?pid=share&is_retargeting=true&af_dp=roblox%3A%2F%2Fnavigation%2Fgame_details%3FgameId%3D4776680913&af_web_dp=https%3A%2F%2Fwww.roblox.com%2Fgames%2F13768525760

I think we’re close the project

Upon starting the game, the loading background by default should be dark instead of pure bright white.

Upon playing the game it already shows that the experience is injected with suspicious scripts to give you gamepasses.

The button to go back to spawn doesn’t make sense, you’re not teleporting but walking towards it.

I do not understand why, but the items you have in your inventory shouldn’t be received as some of them might ruin the experience, such as swords, explosives and etc.

The UI is purely questionable as most of the things are just distracting as they move around.

The Player icon in the credits of the first contributor, or whoever it is has a missing image.

Searching the player’s current stats is not possible as the opened-up UI just disappears right after.

Using more than one emote merges some of the animations based on priority.

FAQ should be improved in that it shouldn’t function based on whether your mouse hovers on it, but either pressed on or already included in the text.

Closing the Emote UI doesn’t close the options of what emote to pick.

The map itself is great, but generally it sucks for how many free objects from the ToolBox it has, especially being given the fact that most of this is probably that cause.

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Thank for your message!About players sesrcher,itd bevause server should have atleast 3 players!

Its your standard vibe game. Though it can use some fixes I suppose it is decent.
I agree with @oliwieer4 . Its not ideal to have a gamepass open up every 15 seconds. It would be annoying and unsettling to someone who is trying to have fun and hang out.

Also the experience title and icon is very unappealing. You wouldn’t click on it if you randomly saw it, on maybe like the search bar. I noticed you have a few imperfections. That city bus you had is able to be driven with the old roblox “speedometer” Even though you cant accelerate. So i guessed that may have been an accident.

Now, the final comment

IT HURTS MY FRICKIN EYES :dizzy_face:

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