The game 2 friends and I are working on is a katana fighting/samurai game set in feudal japan. It’s a game focused on combat with different mechanics, such as blocking, parrying and rolling. There are also three NPCs currently which you can talk to. (Shop system does not have skins right now!) The gameplay loop is basically: Explore the map, Get petals (through killing other players or doing quests), and then spending the petals on cooler skins for your weapon.
Hi there!
Your game is awesome! Only two things: first, if shift lock is on, it breaks dialog. Second one: when you try to climb rocks without jumping, some of them behave like walls.
Even when you turn off shift lock while talking, cursor freezes in one position, so basically it’s impossible to be able leave dialog if you accidentally had shift lock on.
I mean rocks in the middle of the map. You have to rotate your character to be able get on them.
Yep! Make sure to join the discord to follow development, it’s in the social links of the game. Also, that’s another dev’s work, and he doesn’t seem to be fixing it, so I guess I will.