Greetings!
I’m currently making a Batman game and I feel like the core gameplay loop is not clear and engaging enough, all the player does is roaming around the open world, doing activities, level up and get better skills.
I personally think this can be repetitive so I want to add more systems / features that really engage the players but I have no idea where and how to start as I have little to zero experience in game design.
Balancing these activities without overwhelming the players is also a big problem for me.
Here’s the game link:
[Gotham's Shadow [WORLD UPDATE] - Roblox]
Note: The game is in paid-access sadly, and no i’m not trying to force u guys to purchase. If you want to play the game without paying just shoot me a message on the dev forum or on discord: sh4dow123
Feedback and suggestions would be much appreciated. Thanks!