[FEEDBACK] Feedback on my second GFX

Hello! I am a new GFX designer. I mostly do scripting and building. But these days I tried to make a GFX.

My first GFX

and this is my second one

2 Likes

I think you could improve on the lighting and scenery, maybe use an hdri?

3 Likes

theres literally no lighting; all it is a pose. make a background make lights get a dynamic camera view; your current one is worse than the last

5 Likes

Alright, So with the colors you look way too dark in the picture overall. The lighting is too dark try boosting up the front of the photo and make it kind of dark in the back. Nice work:)

1 Like

There Is 0 Lighting I Also Suggest Changing The Background As It Looks Really Plain.

Below You Can See An Example Of One Of My Gfx’s In Which You Can See Where I Focused The Lighting On, Try And Position The Lighting In The Way That There Is Some Light On The Things You Want People To Look At And Very Little Or No Lighting On The Secondary Areas You Want People To Look At To Create Sort Of A Effect On Your Render/Gfx.

2 Likes

The GFX would probably look much better with lighting. There is not even any lighting. But, good job. :slight_smile:

Looks decent, the 2nd one really needs better lighting.

It is pretty bland. I don’t like the choice of things you got there.
Rate it a 5.8/10 because it is slightly better than the first GFX.

advices

  • Make the lighting light instead of dark, it fits better with the robloxian avatar inside the GFX.
  • And make the background colorful also.

It’s going to be more eye-catching. Trust me.
Keep up with the good work! :tada:

Since your more of a beginner graphic designer i would try learning - experimenting with lighting and overall posing the scene looks un detailed this does seems to be lacking try adding background objects so the render doesn’t have a bland or plain approach added to it.

Lighting is pretty on the off side (dull). The lighting looks very plain uneven, making it bland and boring try experimenting or messing around with the lighting and posing maybe capture the whole character in the render or place different characters in the background just so it doesn’t have a bland look to it.

You need to add more natural and interesting lighting whether realistic or at least some lighting casting on the character itself.

In Blender, don’t just leave a character in a plain background place something in the background so it could look more attractive, then play around with the lighting to get that shadow casting on the character

1 Like

Good render, but I would suggest adding a background, lighting, effects and maybe using a HDRI?