Now, I am no professional when it comes to blender. I use it occasionally for my builds but I have been working on a few GFX’s lately and this is what I have come up with. I want feedback!
Very good!! Nothing wrong with it.
The grass is a bit too bright. The gfx is really nice
Thats what I was thinking! I do not think the grass itself is too bright, but rather the lighting
I think if you lowered the brightness of your HDR (I’m assuming), it would look a lot nicer and if you rotated the character to indirectly face the light, it would look better.
I’d also suggest that for posing, you try to do it in real life and enact that onto the character. For example, if you’re making the character stand, don’t just leave it stiff and unbended, we humans don’t stand with stiff legs, there’s always a bend to them, with that said, apply it with your character. Though you’ll have to make some compromise since we have some big chubby arms and legs for the most part.
But don’t take my word alone for it because my own weak points are lighting and posing.
I think I do agree with you. I should lower the brightness. The whole reason why the character is facing away from the sun is to appear darker.
The posing part I honestly find the hardest to do haha. However I will take your advice and work on making the pose more fluid and natural.
Great job! Try adding a shadow behind the Roblox character.
There is shadow, but the sun is behind the roblox character and the camera angle makes it hard to see
I have some feedback.
Good GFX, add some clouds to the sky. Needs more things.
Make the scythe a bit lighter. So it can match into the background more.
Make the grass taller, and a bit darker green.
Move the rock on the right side to the left a bit.
EXTRAS
I rate that a 8/10, good GFX. I would pay 1000-1500 robux for that.
I have a question also, is this your first GFX? If not, how long have you been making GFX, and how many GFX?
I agree with FISHGROOT there should be some more clouds in the sky. As well, I think that you should maybe move the grass hill behind higher.
The background looks a little off , other then that I think the general GFX is pretty good.
The Grass Seems a bit too bright, or the forest in the background is a bit too dark.
I have been making them for a few months now but never have really put the effort into them, I have made about 15 renders before this. Thanks for the feedback!
1 more question, how long did you make this?
Not sure, was experimenting with hair particle systems for the grass while making this so maybe like 3 hours. On top of that 2 hours for rendering
So, a total of 5 hours making the GFX then?
Technically about 2, the other 3 hours I would not consider “work”.
What would you consider the other 3 hours?
Messing around, looking up tips and letting the computer render the picture while i am afk.
Hey!
I really like your render. It’s very nicely done, I enjoy the background and the detail in the character. I don’t really have any critique on this. To summarize:
- Good detail
- Good background
- Good scenery
Thanks for allowing feedback on your creation.
I like the scythe and avatar render however the grass is too bright