Hello! I spent about maybe 6 or so hours spread across 2 days modelling my first plane model on Blender. It’s a classic propeller plane design, counting 7,118 triangles.
I’m not looking for anything on textures or tiny detail, I’m looking for any prominent detail/accuracy that I can improve on or any technicalities I missed, e.g. wrong facing wing.
It’s made of about 14 separate parts.
Studio Photos:
Blender Photos:
How Does It Look? (IGNORE LACK OF TEXTURES)
- It looks great, and accurate!
- It looks good, but somewhat inaccurate (please reply)
- It could use some improvement (please reply)
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