Feedback for my fighting game

Hey!
Can someone give me some feedback on my fighting game please?

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Hello GEILER,

After testing your game I found a few things wrong with it; while this post will not be super bulky because I just want to highlight some issues.

Free modeled effects, I noticed for the fire hands you used a common low-poly fire effect.

Strength is hard to earn in a way.

Game is too slow paced.

Ui is very un appealing, and up in my face.

Thats all I could think of for now.

Toodles.

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The map is kinda bland.
I’d recommend making BorderPixelSize 0, the UI would look a lot better.
Also it’s too hard to gain strength and defense.
Also, is there a way to turn off the effects? They are a little too large and honestly a bit annoying.
I also feel like the music doesn’t quite fit with the game, also.

With some improvements, I could see the game doing well.

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Well, making it hard to gain strength and defence is good.

It would be harder to play, making it a better game overall. If it was too easy people could finish it faster therefore it would players coming back.

But I do agree with @Ty_IsHomeSchooled, the UI does need more work. You should make sure the UI is also compatible on all devices. A map and music would be cool too, as Ty_IsHomeSchooled mentioned.

But other than that, I think the game is really good. The animations are brilliant and I found no broken parts in the game.

Keep the development! I think this game has potential!

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  1. The element your’re using resets to Electro everytime you die
  2. The damage we deal is too high, making the fights boring
  3. Overusage of decimals makes your game complicated
  4. UIs are too bland and too big, I suggest using ui corner, uigradient, and better colours
  5. Map is way to small
  6. The animations look like they don’t have enough work
  7. Some of the attacks like (Electro Ball, Fire Ball) don’t follow the mouse, making it hard to aim
  8. I could only change my skill once, after I died it ddnt seem to work, might be my problem
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