I just finished my first game! I released it about a month ago, and I’m making the last update now. Any feedback? I know it’s just an obby, but I figured I would do something simple for my fist game and try to get some experience.
I’ve tried the game, and all I have to say is that it’s a generic (even more than generic) obby with clickbaiting title.
Feedback
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Difficulty level is inconsistent. It goes from very simple to simple to normal and then randomly back to very simple.
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The stages are repetitive. There’s a lot of stages where you just have to jump on the randomly scattered blocks in the line, and then the stages that really feel like they were copy pasted.
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Bad stage design. Some stages that I noticed to have a bad design are 91 and 97 (if i remember correctly), they’re hard but not in a good way. Due to character’s animations player’s legs touch the killbricks which makes it very annoying.
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Disappearing parts and slippery parts must have a constant color (or maybe different texture/material) like killbricks, so that the player already can see what kind of stage it is.
Suggestions
The only suggestion I have is to add dynamic parts. Like conveyors or just moving/rotating parts. It would be a good scripting practice for you and would make the obby just a bit more diverse.
Overall than that it’s pretty nice for the first game. I wouldn’t recommend on focusing on this game and instead move onto making a new game (simple as well but just a bit harder than normal obby).
Thank you! This was my first try at an obby, and I wanted to get something out to understand the process. I hope to make better games soon.