Feedback for my first GFX!

So I decided to make GFX for first time and I think I got hang of all stuff. Yesterday I created a street with some buildings in Blender, and rendered 2 characters (My friends avatars). I took already made rig and made some poses.

Well, here it is!

Leave any feedback or tips if you want!

Thanks for reading!

P.S. Don’t mind floating bodies, I realized it later in photoshop. I really didn’t want to go back to blender and fix each rig, so I just edited picture.

3 Likes

Greetings, your GFX looks very impressively made and I could see the lighting looks very fitting for the GFX.
Though, it’s more recommendable if you could make the windows in the building to have a reflective appearance rather than leaving it plain blue, because the appearance would look more solid rather than glass which really fails the resemblance of the glass in the apartments in the GFX’s background.
Honestly, though, I really appreciate your work because of its classical and simple appearance.

2 Likes

I was really thinking to make reflection, but I didn’t know how would it look like after edit so I didn’t make them. I will try to make reflections in my future GFX for sure.

Hello! It looks pretty nice, maybe you should add more lightning and stuff in the background?

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I would say for your first GFX it looks really nice and if you practice a lot you will become really good but try to improve the poses, make them more dynamic because i see very little movement on the characters and also try experimenting with lighting a bit since i see a lot of dark spots but other than that, great job!

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For first time GFX, this is great. It’s truly a gift you have. Continue making GFX :]

Looks great! The only thing I would suggest is to push the legs up so they are connected to the body, and to fix the left character’s leg, as it looks like it is bent backwards. Otherwise great job!

Basically, guy in blue pants legs are bending backwards, that would seriously hurt irl if that were to happen, just to point it out though :ok_hand:, same goes for the person in the black pants.

Another thing is that the dude is in the ground, literally?, Might want to push him up a little or something of that nature. I also recommend slapping on “smooth” for the faces of the arms/legs as its very noticable. Also, the white dots, are they dust or artifacts from rendering?

Overall though, pretty good job for being your first render in blender, i’ve seen people who done more mistakes for the first time including myself, well done :+1:

2 Likes

I contected them later, i noticed that after i made render and exported it