About Me
Hello! I am making a simulator game and I have made some renders. This is only my second time making GFX and I would love to get some feedback. How did I do? How can I improve? And would you put this on the game page?
If you are looking for better lighting, you can use HDRs, which create real world light. There also is this function in Blender called Volumetric Light.
Too turn this on, all you have to do is under the world setting in Volume, set that to Volume Scatter and set the density to something like 0.1, and mess with the properties.