Hello guys! So… I’m @Lil_SharkyBoy maybe you saw me already lol. Anyway, I’m a 3D Artist, Builder and now a Graphics Designer but I want some feedback, have on mind this is my first GFX I’ve tried on the platform!!
Anyway, without any other explanations here is the GFX I made:
I don’t know the exact style you are going for, but if it’s realism, I have a few things to suggest. If those are meant to be rocks, I would recommend texturing them. You should also add a face to the character, give it that extra detail rather than leaving it seem somewhat lifeless!
Other than that, I think you did a great job! You nailed the lightning, reflections and character positioning. Keep it up!
Ohh okay, makes sense haha. Well if you are going for something realistic, I would still suggest you add texture to them. If they weren’t originally intended to be anything, that gives you the freedom to experiment!
That makes sense! But a little expression still wouldn’t hurt.
Lovely GFX! It’s very simple and the lighting is pretty good. You did amazing work especially for your first one Keep improving on it!
Just like what Jazuc said, add some texture if you are going for a more realistic look.
I’m also not sure but are the glasses transparent?
Or is it just the lighting?
Also from your previous answer
You mention they aren’t rocks. This makes sense since you got some sort of reflection going on here:
Correct me if I’m wrong but those look like clouds. The scene looks dark though.
So having clouds as a reflection suggest that the time is day, but your scene says otherwise… I would work on fixing that.
The last question I have, is this just pure render?
Still not bad for your first GFX Keep improving you got some skill
Hi! For your first time, I think you did amazing - especially with the character’s pose!
Like @Jazuc mentioned, I don’t see the point of not having a face on your character. Adding a face would give the GFX a better feel to it, and you could personalize the face according to the surroundings in your GFX.
Another small thing I noticed is that near the bottom, the there’s a reflection of the character. It looks like it’s from the light source, but unless the ground is reflective, you should tar put the reflection. Like, if it was a rock, make the reflection into a shadow because rocks aren’t reflective.
I know how the word works lol, but thanks for the ideas. Althought as I already said the character doesn’t really need a face, y’all used to the Simulator look but I really liked other’s GFX Artist looks and decided to go with it.
The rocks obviously won’t have any reflection and Blender have something called “Roughness” where I can handle how many reflection the object has. Anyway, all of the tips are incredible and thank y’all for the amazing feedback really appreciated!
I hope y’all see me someday with a thumbnail made by me on some random game lol. I just need practice and some random tips on the internet lel.