Worked on this for a while. Hoping to get some feedback before I make it into a game. I took a lot of inspiration from “Midnight In Japan” By AwaiShijin. I’m trying to mimic the feel of a rundown sort of area, like a popular city’s alleyway. this is really hard as I don’t actually live in japan, so I don’t know what these areas look like but from some reference images I am trying my best.
Image #1
This Project is probably going to take a while as this small section took me 2 days (perfectionist) anyway I like how this is going along.
Keep in mind this is not anywhere close to being finished. as this is just a small representation of what i’m trying to accomplish.
I’m also trying to figure out a fitting sky for this, so let me know if you have any suggestions on that part as well!
Ok so… It looks good but there Alleyway are very small with little space as well as there alleyway have shops some of them do try adding a shop. As well as for the paper on the ground there streets are clean.
I think you should lower the lighting and make it like an eerie kind of feel with like Japanese Signs. It would look pretty cool and goes with the overall concept of a Japanese Alleyway.
I know I’m not a builder but I just think it would add a little realism touch to the well put-together build. Overall great job!
Try to also incorporate the Japanese culture if you’re going with the Japanese Style, Japanese people are tend to be neat and have little to no trash in their surroundings.
The alleyways in japan are tight, most of the surrounding buildings have wood in them, and the alleyways have a lot of clutter. (signage, trashcans, pipes all over the place, overhanging roofs, posters, etc.)
To be honest, if I were to see the build at first glance without knowing that its style is Japanese, I wouldn’t perceive it as the said style, I would’ve just think its a normal alleyway based on the foundation that you’ve started.
A good thing to start is with the spacing of the alleyway (make it tight or have the width of two rigs horizontally), then move on with the clutter you’ll see in the alleyway, instead of trash all over the place, replace it with clutter such as crates, bikes, overhanging lanterns, plants, etc.
If you were to pull those things off, you Sir will have an amazing build. Good Luck and remember to have fun at the process
From the images you’ve provided, I can see that the use of plastic materials is used frequently throughout the build. This looks clean, but in my personal opinion, I feel like for this game, (which I assume is a showcase) a more realistic approach with realistic materials (such as concretes) would most likely create a more immersive experience, as the player would feel like it actually is the place you are aiming to recreate. I recommend you add more small yet noticeable details to really bring the game to life, and give it a true sense of escapism for the player.
Secondly, I feel like you should play around with the lighting. Maybe a darker atmospheric look would look more engaging.
Also, (I also don’t live in Japan), but many Japanese streets are more narrow. I recommend you make the buildings closer together, and maybe add some smaller traditional Japanese buildings.
When I play Japanese-styled games/showcases, the thing I enjoy most is the feeling as if it’s lonely/quietly peaceful, despite being in a place that feels like lots of people live there (if that makes any sense).
I also recommend you minimise the use of floor litter, as these streets are usually more clear from what I know.
Overall I think it looks good! There are just some places for improvement.
Reminds me of something Llama Train Studio would make - clean, sharp and bright, without too many details.
But for a “rundown”, it’s a bit too happy, no? It needs that sort of shadowy, midnight feel. Right now it looks like you are throwing a party on the streets.
You don’t have to necessarily turn the lighting down; try to make use of more shadows, it just feels like you have so many light sources that shadows get blotched out.
I’m not Japanese nor have I been to Japan so I can’t really speak for the style, but personally it looks like something from Japan to me. Nice work!