FEEDBACK Low Poly Rocks

Hey developers!

I would like some constructive feedback on 3 rocks I made for our upcoming simulator “Bacon Simulator.” I, unfortunately, couldn’t make them super realistic as Roblox has a triangle mesh limit.

Here are the screenshots!

https://gyazo.com/de2181001f6649d4875689abae9f2087

https://gyazo.com/1cd76d27c2d861c9b528bcdb2c096d99

3 Likes

Low poly is when you are trying to have less polygons.If your going for more of a low poly look, try to make them more jagged. Don’t use smooth shading unless you want something that bridges the gap between low poly and realistic. Looks good so far, nice job!

Definition:
Low poly is a polygon mesh in 3D computer graphics that has a relatively small number of polygons. Low poly meshes occur in real-time applications (e.g. games) as contrast with high poly meshes in animated movies and special effects of the same era. The term low poly is used in both a technical and a descriptive sense; the number of polygons in a mesh is an important factor to optimize for performance but can give an undesirable appearance to the resulting graphics.[1]

6 Likes

As previously stated, I have to make them look smooth because if I make them more jagged/sharp, more triangles will be added. Roblox does not allow more than 10,000 triangles and if I made them more jagged, more triangles will be added and Roblox will not allow me to upload my model. I’ve tried doing it like that, but Roblox won’t allow it. Therefore, the rocks look smooth. Thanks for the tip though.

Your low poly rocks have a lot of Tris, therefore it doesn’t really meet the requirements of it being “Low-Poly”.

A good way to smooth shapes with less triangles is using the “Shade Smooth” option. Simply go into Object mode, right click the object you want to smooth, and click “Shade Smooth”.
image
If your objects shading looks a bit “off”, you can improve the shading by going to the Object Data Properties, click “Normal” and check off “Auto Smooth”.
image

That should help you use less Tris on objects while having smooth objects.

3 Likes

Not bad, I just started getting into low Poly myself! I am still learning and hope to advance soon, nice work! :+1:t2:

1 Like

making the rocks more Low-poly makes it look more jagged and rough and it looks better on a thing like roblox because its unrealistic style

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Although your rocks look nice this isn’t really low-poly. The goal is to use fewer polygons the extent that you can literally count the faces. Try sharpening the edges and whatever you do, do NOT use decimate to remove triangles.

2 Likes

If your worried about that, use the Decimate modifier. It decreases triangles

1 Like