[FEEDBACK] Mythical Forest Map

Hi guys!

I started making a mythical forest map for my game, with the usage of Terrain Editor and Blender.
The pictures you can see, is the progress of 4-5 hours work. I’m planning to expand this map, add some medieval buildings too. I’m actually new to Roblox’s Terrain Editor, since this isn’t my fav, and also I’m not that good at making terrains. I want to add some particles to the map, but I don’t know what kind of particles/effect should I use.



Thanks for your feedbacks! Bye guys! :slight_smile:

5 Likes

The pine trees need to be a little bigger (about 10% larger)

You need more rocks and tiny mushrooms to make the feel more forest like. Personally, it kind of looks a bit plain. We need more of those pebbles, rocks, plants, etc. Things that pop tires or make walking bearfoot hurt. I know this kind of sounds funny, but I meant more “material”.

5 Likes

I really like it, but I think adding neon crystals (even though there are sone) in different variants and brightness.

2 Likes

It’s not bad, but doesn’t really shout mythical. You need some brighter and unconventional colours to really help this stand out. E.g., make the grass a dark turquoise or dark cyan colour, add some PointLights into those glowing plants; give some of the mushrooms spots, and give the pine trees varied colours like red or blue, also increase the tree density.

1 Like