Hi, so me and a friend are currently working on a minigame called Heli Rush where the objective is to survive. We have added a few things such as upgrades and pets but we need some more ideas both for the shop but ideas to make the gameplay better. We just released the game yesterday so there are plenty of bugs.
Hello,Iāll check out the game later in, but from the pictures, itās cool! Only thing is that the run decal looks a bit weird! Make it looks like this!: or
I feel like thereās a couple of problems with the core gameplay right now:
It kinda boils down to āpick a spot, stand around and hope for the bestā, which works for things like disaster island, but rounds in games like that only go on for about half the time that this one does, meaning that standing around and waiting to either die or live can get a bit boring.
With a couple of outliers, the maps mostly donāt make a difference to the experience. The helicopterās ability to just clip through walls basically leaves it to luck as to whether or not your hiding spot will have any effect at all. The length of the rounds also leaves most maps entirely decimated before the end is even near.
The helicopter always comes with the same armaments, meaning the threat never changes and the only gameplay difference between rounds is the map, which weāve established doesnāt make much of a difference.
My primary suggestion would be to give players a more active role in this game, asking them to fight the helicopter instead of just run from it. Thatāll solve the boredom problem, and adding a variety of weapons to rotate between would expand on the gameplay variety without having to fiddle too much with the helicopter itself. I understand that this is a change to the most fundamental part of your game so you might be a bit apprehensive about it - thereās other avenues to explore to solve the listed problems but I feel like this one is the most bang for your buck.
I like the game concept and that stuff, but there are some problems:
Pay 2 win
I donāt mean that the game is p2w, but the game have a bit of it, because you can buy coins, and with that coins, you can buy upgrades, which makes the game p2w, I would recommend you add another currency (Gems) where you canāt buy them and can be obtained by winning matchs, and that stuff.
Upgrade jump issue:
My brother just have upgraded the jump thing to one, and he didnāt got any upgrade, he was forced to upgrade the thing again to make this work, could you fix that?
LoadCharacter instead of Killing
When the match ends, the player dies, I would recommend you use : LoadCharacter()
Nukes
In the start, this can be fun, but later, this will become boring.
The game is pretty cool! I would like to learn how did you made that helicopter work. And that stuff.
Also, add gamemodes, like two helicopters in a round, etc. thanks for reading
Thank you we are defently planning on adding new maps and tweaking the helicopter attacks. Giving players the option to fight the helicopter is for sure an interesting idea but we might need to rethink alot at that point. But we will work on trying to give players more of an active role in game for sure.
when you release this game??? and how many people you need this game to approve that this game is the best game you ever made. and how much you need to put an advertisement for this game???