Feedback needed on my Skull model, for a game coming up on Halloween!

I am a programmer, that is currently working on a spooky/high-quality game for Halloween (a very big project).

This is the second post I am putting on the devforum, as I have had one more model I have made that I posted.

I am trying really hard to make as many models (even if they are random) to improve my knowledge on the subject of building overall.

Here is the final result:

image

Give me as much criticism as you would like, I read through all of them and try to implement as many as I can.

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Not bad! But… it definitely needs to be a little thicker. Otherwise, it just looks like a plastic mask. (Passable for at least a Halloween costume, I guess)

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Thanks, that seems like a good idea!

Solidify, then I’ve found you need a darker interior texture, to offset the ambient lighting of roblox. Roblox isn’t going to give you that nice cycles shading.

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Solidify to make it thicker other than that looks great!
And without the coloring it looks scary. :grinning:

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