Feedback on a new render?

This was made to be added to surface guis, etc. [Hence the background is transparent.]
What could I change/improve?

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I think you should definitely add a background or at least a floor, Maybe some more diverse lighting? overall it looks pretty good. :+1:

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This is going to be uploaded as a decal so I needed it to be transparent, mostly used on banners / posters. Thanks for the suggestion though!
I’ll look into adding actual light rooms, too.

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The only thing I can really point out is that the legs are pixelated. Other than that, amazing job!
Screen Shot 2020-12-10 at 12.42.37 PM

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Haha! I just noticed this too, seems to happen in a few places.
I think I may have done this while configuring the texture to suit the render. :sweat_smile:
Thanks for pointing that out!

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Hi! I love the gfx maybe it could use a background or a pose and a better hd quality face!

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Background was not added as icon was used in surface guis in game. This required transparency.
Pose was kept simple to wrap text around it when used in posters.
Face was last minute, I’ll look into that for next time! [pretty sure it pixelated when I adjusted texture settings]
Thanks!

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Oh okay! It looks really good! :slight_smile:

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Add a background for the render and make the position more natural. You could move the arms a bit and the legs, and so on. The top part with the collar looks very pixely. I recommend you fix that as well.

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Didn’t add a background as it was designed to go on surface GUIs, needs to be transparent.
I kept the pose relatively straight as I need to be able to wrap text around it.

I’ll look into the collar, I tweaked a few settings with the texture I think I should leave alone next time. :sweat_smile:
Thanks!