Feedback on a round-based obstacle game!

Hello there, I am MarshadowReunites!
:roblox: My friend, @aquawrsp and I are currently working on a game, called Super Obstacle Conqueror, it is a round-based obstacle game. Please note that the game is still in development and we are currently trying to update the game more often!
:roblox_light: If you don’t mind, please leave feedback on the game down below, any feedback will be appreciated. Thank you! :happy3:
https://www.roblox.com/games/6130645291/Super-Obstacle-Conqueror

4 Likes

SHEEEEEEEEEESH :cold_face:
I don’t have time but I will try to play later

2 Likes

I have seen this game before but still haven’t played yet because I am a little busy but I will play it soon! :hugs:

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Great job,

This game is really fun and you and your friend did an awesome job making this.

You should consider adding materials to the chair in the lobby, and it would be nice if we could sit on them.

I’m not sure if it’s supposed to be like this but, one of the chairs on the map is kind of floating

Also, it would be nice if you could add an “AFK mode” in the game.

Keep up the great work.

2 Likes

Overall its pretty nice, but a few things about the actual gameplay. I don’t know if this is because I was in the game alone but not having extra lives or being able to respawn is a bit annoying. It means players who aren’t very good will spend more time in the lobby than the actual game. Also the courses are very static. If I were you I would add obstacles that disappear if you stand on them too long or spin, things like that. They’d make it a lot more fun. Keep up the work though, it was pretty fun.

2 Likes

Yes, there is an AFK mode, if you’re Idle for 90 seconds you will be auto put into it. I’m planning to put it into settings so people can switch freely lol :sweat_smile:

Fun game! The only thing I would say is maybe as a feature to make the players you’re racing against semi transparent so it is easier to see where you are going.

1 Like

A competitive obstacle game like this sounds interesting.

The maps are well-made, with a range of difficulties all suitable for a time-trialled environment (maybe I’m only saying this because my obby skills are not top-notch). In addition, there are enough courses that players won’t get bored quickly.

What was not as clear to me was the objective. I was slightly thrown off by the fact that players do not respawn and there is no formally declared “winner” among those who succeeded to beat the obby within the time limit. To give the game more meaning as a competitive obstacle course, I suggest allowing players to respawn at checkpoints or at least awarding a victory in the topbar to the fastest (or longest surviving) player.

Overall, good work on the game; it looks very professional and is quite addicting.

1 Like