Hello, I was wondering if I could get some feed back on a VFX nuclear explosion I made recently. The scale of it is meant for stuff like RTS games or mini-nation roleplays like the Minibuild or Dom genre of Roblox. Feedback and suggestions would be appreciated.
i can already tell what type of game your making, and im a fan. anyways, it looks really nice especially its simplicity but like others are saying, the smoke effect that flies away from the nuke is made up of alot of parts, you could tween a mesh or union though.