I think that the stereotype of an abandoned building is a bit more spooky. Try adding some flickiering lights and make the game darker. Maybe try adding corroded metal to some of the objects.
For sure, I’ll be lowing the lights and the roof tiles on the floor. Thanks for the suggestions
I’ll be definitely adding flickering lights, thanks for the suggestion
So far, it looks good in terms of the modeling. However, the mood is a completely different story. From the perspective of an “abandoned” hospital, it is highly lacking messiness, doors being open, lights that aren’t working and even the ground not being dirty. Though you stated that it is abandoned in just a “few days,” the hospital isn’t abandoned by having people clean everything up crisp and neat before leaving, but hurriedly because it is afterall, a zombie apocalypse. Add elements of blood, and scurried paper, equipment in the middle of the hallways to show that it was an immediate evacuations. That will actually capture the mood. That’s all I have to say, thanks.
Looks good! Id maybe take the lights and make it darker. Maybe paint pealing off the walls? Rubbish on the floors, doors fallen down, plants growing inside.
Alright ya for sure. I got a lot good suggestions just don’t want to add so so much since it will be roaming map. Thanks for the suggestions
Thanks for the suggestions. Since it’s only been a few day, probably not plants since it would just be a few days abandoned.
Looks great, just some suggestions:
- Add flashing lights in some rooms, so it looks more “abandoned.”
- Maybe add some cracks in the walls and doors.